Planning

Pre-production

> Finished <

Birth of concept. Story draft. Early concept sketches and drawings. Contemplating about levels, features, characters, ... .

Prototype

> Finished <

Write full story. Create all documents. Funding. Develop prototype with basic mechanics and features. Use prototype to improve docs.

Production

> Finished <

All team members create the game as finished as possible.

Alpha

> Late Q1 2015 <

People involved with the game creation test the game for issues and bugs. Resolve the raised issues.

Beta

> Early Q2 2015 <

The complete beta community tests. Add features, fix bugs, bring in new content to optimize/balance the game if necessary.

Release

> Late Q2 2015 <

Release bug free and finished version.